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1 | #ifndef STF370_Socket_h |
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2 | #define STF370_Socket_h |
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3 | |
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4 | #include <string> |
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5 | |
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6 | #define MAX_CLIENTS 10 |
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7 | |
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8 | class Socket { |
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9 | |
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10 | public: |
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11 | Socket() throw (std::string); |
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12 | Socket(const int socket); |
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13 | int Send(const char *data, const int length) throw (std::string); |
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14 | int Receive(const ssize_t buf_len, char * buf) throw (std::string); |
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15 | virtual ~Socket(); |
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16 | |
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17 | protected: |
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18 | int m_socket; |
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19 | |
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20 | private: |
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21 | |
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22 | #ifdef WIN32 |
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23 | static int m_nbSockets; |
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24 | #endif |
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25 | |
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26 | }; |
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27 | |
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28 | |
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29 | |
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30 | class SocketClient : public Socket { |
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31 | |
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32 | public: |
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33 | SocketClient(const std::string &host, const int port) throw (std::string); |
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34 | |
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35 | }; |
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36 | |
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37 | |
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38 | |
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39 | class SocketServer : public Socket { |
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40 | |
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41 | public: |
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42 | SocketServer(const int port) throw (std::string); |
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43 | Socket* Accept() throw (std::string); |
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44 | |
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45 | }; |
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46 | |
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47 | |
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48 | #endif |
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